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Heresy Era Thousand Sons - You got red on you... (again)

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Got everything laid out for batch painting and starting powering through the red steps yesterday evening and this morning - moving right along!


Started off with a Vallejo Dark Flesh basecoat.


After that, the models get a heavy drybrush of Gory Red, focusing on the upper surfaces mostly.


Next is a Blood Red pass concentrating almost exclusively on the upper surfaces.


Lastly the Carroburg Crimson wash step to blend everything together and add a little shading. At this point the wash needs a good hour or more to dry before any further work is done. Next up, a metric buttload of gold trim and filigree later on this afternoon after I get done with the daily chores and whatnot.

The reds took about two and a half hours to do, so far so good - well on target to get 'em done before the end of the month!

Heresy Era Thousand Sons - Pressing onwards with the batch painting

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Things progressed nicely over the weekend hobby-wise! It more or less dumped snow on us the whole time which meant my usual outdoor activities were cancelled and I got a fair bit more brush time in than I expected.


Two hours on Saturday evening saw the gold step completed, took as much time to pick out all the little filigree and detail as it had to do all the reds. This is the stage in the batch painting process that really gets tedious - so I fired up a Heresy audiobook (listening to Pharos at the moment, Night Lords vs. Ultramarines) to keep half my brain otherwise occupied and not thinking "27 to go... 26 to go..."


Once the gold was done, the various areas that were intended to be either white (cloth and trim) or blue (power cables/weapons) were all given an Ice Blue basecoat. I find the blue undercoat gives the white a cold tone which sets off nicely against the reds of the armor, and prevents it from being pinkish as it may become when laid directly on top of the red areas. This took another hour - not nearly as fiddly as all the gold detail work, but I still have to be rather careful from this point forward not to splodge any paint around as I could in earlier stages.


White areas get a pass of Ghost Grey and an extreme edge highlight of skull white. That detail is pretty blown out in these quick progress pics however.


Next up all the various weapons, armor joints and miscellaneous vents and whatnot got a pass with Boltgun Metal and a black wash. At this point I had to stop for the day as I was beginning to go a little mental from all the painting!


Most of the army will be helmeted, but I did want to give a couple models here and there actual faces. Or half a face in this terminator sergeant's case! I love this head, and was pretty pleased with the milky eye effect, as though while he still has half a face, it's only the augmetic side that actually works.

Really happy with the progress on the models so far, and am feeling confident I can get them done before the event on the 30th!

Heresy Era Thousand Sons - On the home stretch with the infantry!

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Was able to get an hour in after work this evening and finished up the leather and bone on the infantry, and laid down the initial brown color on the bases. I really find that cleaning up the base towards the end of the process really helps snap the models into focus.  Perhaps not literally with these quick progress pics, though!


Of course it is also at this stage that I start to discover all the little odds and bobs I'd missed on various models, a pouch here, a set of eye lenses there, and so on. Lots of going back and fixing little things. Nevertheless, quite close to the end with these chaps, then it's on to the pair of Rhinos for the Veterans and the Tac squad. Ever onwards!

In other news, the bases arrived for the NOVA Open 2016 Charity Ork Army that I have been asked to help with, so there's a whole mess of filthy Xenos charging down the painting table just as soon as these Thousand Sons are complete!

Heresy Era Thousand Sons - Batch Painting Breakdown, or, Lets Get Critical

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This marks the penultimate post about the infantry, I believe! While batch painting mixed models like I have been doing recently means that I'm never quite painting the exact same miniature more than a couple times in a row before moving on to a different type, it also means that certain fine details start to get missed when they aren't common to the various types. Generally towards the end of the process I'll pull things back out into their constituent squads and take some pictures (generally not posted to the blog) which allows me to review the models in absurd scale (which naturally enhances every flaw) and take notes of what remains to be done before the sealant stage. So, these are those notes to which I will refer next painting session! Usually I'll just scribble these down on a legal pad and reference it and delete these interstitial pictures, but it's been fun documenting the whole absurd process...


Terminator Squad Ankhet - Highlight the eye lenses, and give the loincloth red a further highlight. Specular dots on the green gems.


Terminator Squad Phosis - Ditto.


Veteran Squad Khalmekt - Highlight eye lenses, metal on the helmet grills and hoses. Red stripe around the hem of the sergeant to match the terminators.


Tactical Squad Hesyre - Ditto.


Centurion Delgatus and Librarian - Ugh. For pete's sake, I forgot to finish the librarian's face! Highlight the loincloth detail, script on the oaths of moment, white highlight on the horned skulls on the librarian. Eye lenses, helmet grill and hoses in metal, wash and highlight the wrist terminator medal and chain, wash and highlight chest skull and hoses, green gems on the helmet vanes.

So a fair bit of fiddly details to do yet, but for the most part it's going to just be a few subsets of batch painting as for the most part they're all getting the same sort of cleanup within each squad. Overall though, I'm fairly well pleased with how they're coming along!


Heresy Era Thousand Sons - Infantry flocked and sealed!

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I don't want to call 'em "complete" per se, as I'm still casting about for where I put the waterslide transfers for the shoulder pads, but they're done enough for the event on the 30th! As I've pretty much pounded these models into the ground I'll just show off the pics!


Terminator Squad Ankhet


Terminator Squad Phosis


Veteran Squad Khalmekt


Tactical Squad Hesyre


Sorcerer of the Corvidae Cult

Centurion Delgatus


Painting chart ahoy!

That marks what is probably a record for me - 1,145 points painted in a week. Phew! So at this point I have 8 days to paint two Rhinos. Quite pleased with how the army is cranking along - of course, now the challenge is repressing the urge to sell 'em off and start a whole new project. Haha!

Heresy Era Thousand Sons - Iskandar Khayon and Gyre built

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As a reward for getting a mess of painting done, I built up the first of a few characters I have planned. After reading Talon of Horus, I knew that I wanted to do a late-heresy version of Iskandar Khayon and his Daemon Wolf Gyre. After working out a trade for some Space Wolf bits I ended up with all the things I needed to bring him to life!


Khayon is remarked in the book as carring a reclaimed Space Wolf axe that he picked up during the razing of Prospero called 'Saern' which he refashioned into a force axe, as well as firing off a plasma pistol a few times. That's weapons sorted! His Daemon Wolf Gyre was recovered from a half-built state that included some goopy glue which I'm hoping to downplay a bit in the painting stage. I scraped off the various straps and buckles and tried my hand at a little greenstuff fur which turned out passable - I'm definitely not much of a GS sculptor but gotta keep practicing I suppose!


Of course, technically speaking one can't mount a character on a 60mm base so I'd designed it such that Khayon is magnetized and pinned to it, allowing him to be placed on a 'correctly-sized' base for gaming. I haven't come up with a good in-game explanation for Gyre and the big base so for the most part it'll just be a mini vignette for art's sake!

Now back to the firing line and laying in the reds on the Rhinos this evening. If all goes well I'm hoping to have them done by Sunday's end!

Heresy Era Thousand Sons - Rhinos painted

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More frantic painting in preparation for the event coming up at the end of the month, today it's the final two models - a pair of Rhino transports for the Veterans and Tac Marines! I quite like the Deimos Rhino kit from FW, it goes together quite easily (barring a little trimming/sanding required on the side doors) and is a rather nice nod to the old RT-era version.


Started off by laying in the reds, as it's the sloppiest part of the scheme. Figured I'd try and do a semi-reversed scheme on the two Rhinos to differentiate between the Vets and the Tac squad.


The areas intended to be bone colored got a leather brown basecoat, as I find painting the bone color directly onto black tends to look patchy and dull. The brown 'shines through' a bit and give the lighter color a bit more depth.


Next up the bone color was applied. It's interesting that the lighting really blows out the color, it's not nearly as white as it appears in the photos.


Then things start to go slightly awry. The bone color used on the infantry has a wash stage that just doesn't translate well to the large flat planes of the vehicles. Again, the photos are not kind to the Vet's tank, a lot of the streaks and whatnot aren't nearly as apparent in-hand. Curse you, photography!


Once all that was done, the models got a selection of the excellent waterslide transfers that I'd gotten from Fallout Hobbies, a light weathering pass and a final sealant coat. Changing over to the usual photo backdrop brings the colors on the bone and red back down to their more real-world tones, but still makes the ham-fisted wash stage look a lot sloppier than it is in hand. Weird!


Really happy with how the Tac squad's Rhino turned out!


Slightly less so on the Vet's Rhino, but I really do like how the top hatch transfer worked. All in all a passable effort, might try and go back over the bone panels on this one again once I get on the other side of the event next weekend, but for now I consider it table-ready.

Once I get some better light I'll snap off an army shot - it's a little overcast and gloomy today however. Good thing I got these sealed yesterday while it was nice out! With these out of the way, I'm going to get a little reward time in and work on Khayon and Gyre, then it's time to switch gears significantly and get cracking on with a slew of foul Xenos over the next few weeks for the NOVA Open Charity Raffle Army of Orky Goodness!

Heresy Era Thousand Sons - Iskandar Khayon and Gyre painted

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To help wash out the taste of the slightly-disappointing rhino escapade, I spent some time last night and this morning and finished up Iskandar Khayon and his daemon wolf, Gyre.



I thought I'd try to split the difference between the Heresy-era crimson and white and the modern era scheme, so his outer robe and helmet vanes got the blue and yellow treatment.


Overall pretty pleased with how Khayon turned out, though I think I may add a yellow flame motif on the back of his cloak to jazz it up a bit more.


While my initial thought was to try a ghostly/spectral greenish white but throughout the majority of the book Gyre is described as being more solid. Never been too good at painting realistic animals, but did some photo research on white wolves and tried my hand at matching what I found, with the shiny green eyes as a concession to her daemonic influence.


Lastly I was able to get some decent light for an army shot of the force I'll be taking to the event at the end of the month as well. Pretty happy with how they turned out!

NOCF 2016 Charity Ork Army - Orks, orks, orks, orks...

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Orks!

Earlier this year the phenomenally talented painter Zab over at Almost Perftec suggested that I speak with the further thoroughly talented Dave Taylor of his eponymous blog about pitching in on the NOVA Open Charitable Foundation project for this year, and I am honored to have been invited to do so! One of the two 40k armies that will be up for raffle is a rather fun airbase-themed Ork force, and the various participants put in requests for their preferred units - there have already been some really cool looking WIP shots coming out around the blogosphere, so I have some tough acts to follow!

Of course all proppa' Ork armies need a couple bigmobs of Boyz, and as I have no real fear of batch painting I volunteered to build and paint up the pair of 20-strong Boyz mobs included in the force. Not the most glamorous part of the army perhaps, but where would a Warboss be without his Boyz, eh?


Rooted around in the Closet of Doom for bits and have started getting things put together. I had the better part of the first mob already assembled, just needed to pop 'em off their previous bases and get 'em onto the rather cool resin bases generously donated by Secret Weapon Miniatures. While the basic Boys sprues provide pieces for a Nob, I decided to use a couple from the separate Nobz kit as they're just a bit more intimidating in my opinion.


The second mob is still in the assembly phase, but I did get the 'fun' models of the squad built. Still some more detailing to add to both squads as well, there's shoulder plates, knives and stikkbombs yet to be added, as well as the occasional hair squig! Hoping to get them built by the end of the weekend, and take advantage of the nicer weather forecast to be on the way to get 'em primered so I can get stuck in on some colors that aren't red or gold for a change! The deadline for completion looms for these (though not quite so imminent as the Thousand Sons were recently), so expect to see a slew of Orky posts over the next couple weeks as the Greenskins thunder down the painting table at me!

Horus Heresy Event - The Alkoss Resurgence, April 30th 2016

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The event for which I had been feverishly painting up the Thousand Sons was this past weekend and I snapped a number of pics (though as per the usual, only about half of them were actually in focus and viable). The event was held at Gryphon Games in Fort Collins, Colorado just an hour up north from where I live, which was a double shocker - 1) I didn't know the game shop existed, and 2) I was starting to become convinced I was the only person doing Heresy stuff in the whole dang state. I was glad to be disabused of both notions! The event was a casual narrative type event which is my preferred state of gaming, and the players were asked to bring 1000, 2000 and/or 2500 point lists and the various game sized would be determined by the players, with prizes being awarded for best painted force, most loyal loyalist and most traitorous traitor. The group was relatively evenly split between the forces of the Emperor and the Warmaster, and we got stuck in straight away!


My first battle was against a terrifying Blood Angels assault company-themed list, with two massive jump pack assault squads, backed up by a couple tactical squads. The jump troops rushed forwards and put paid to my Land Raiders with no delay (both squads being loaded up on melta bombs) but the Thousand Sons terminators made a great showing and managed to slaughter the assault marines over the remaining several turns. When the dust settled the Loyalists squeaked out a win 7VP to 5VP. Brutal game!

Once the first game was done, everyone laid out their forces for judging of the best painted army, then we all took a break for some rather pizza and beer at a nearby restaurant.


Blood Angels army #1


Blood Angels army #2


Alpha Legion


Death Guard


Dark Angels


Sons of Horus

Once we got back, we totted up the results of the first game, and then decided to do a couple team games with the Death Guard player and myself facing off against the Blood Angels.


Unfortunately I didn't get many good pictures of that game, but it too was a bloodbath. Luckily it was in the Traitor's favor, and the Blood Angels were hammered into paste under the boots of the traitors!


On the other table the other four folks opted for a Zone Mortalis game and it was utter mayhem!

The final game of the day saw my Thousand Sons take on what appeared to be a very small force of Dark Angels. I should have sensed that they had some tricks up their sleeves but the Tiscan's overconfidence is always their downfall!


The Thousand Sons drove into the teeth of the Dark Angels positions sensing an easy victory...


...Only to be ravaged by their mastery of Plasma weaponry. Turns out the reason the army was small was because they were armed almost to a man with absolutely vicious short-ranged weapons that essentially washed the Thousand Sons off the table once they got within 12". Sneaky and underhanded, as is appropriate for the Dark Angels!

So as the dust settled on the event, the Thousand Sons went 1 and 2, which is 33% better than I expected them to fare! Had an excellent time with some great opponents, and there was much enjoyment all around. I was honored with the Best Painted award which provided a nice chunk of store credit at the game shop, and made a few new friends for future Heresy goodness! Good times!

It has been snowy and unpleasant for the last week so while the Orks for the NOVA Open Charitable Foundation raffle are ready to get started, it's been too cold and wet to primer anything. However, it typical Colorado fashion it's scheduled to be pushing 70F over the next couple days so expect to see a mess of greenskin posts soon!

NOCF 2016 Charity Ork Army - Green is best!

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'Ere we go, 'ere we go, 'ere we go!

It had been cold and snowy for the last five days here and as such while the Orks for the NOVA Open Charitable Foundation raffle were all built they'd been hanging fire until the weather turned. Which it has! Over the next week it's supposed to get up to 85F (gotta love springtime in the Rockies!) and I was able to get all of 'em prepped and primed after work yesterday. I'm planning on going through the process step-by-step and documenting it here on the blog, so that you will be as sick of Orks by the end as I am. Hah! The plan is to try and get two or three colors a day done until they're all complete, so today's post is just the first two colors.


The paint recipes were provided to everyone working on the force in order to ensure that all of the models end up with the same color scheme (more or less, they are Orks after all), and as it generally the case I started off with the skin tones first as it's the sloppiest part of the recipe for the orks and any overspill onto the clothing will be cleaned up in subsequent passes. The recipe calls for a GW Warboss Green as the base color, so the models got a couple thinned coats.


The second step in the recipe is a wash of Thrakka Green which helps darken down the tone and settle into the recesses for some initial shading. You gotta let washes dry thoroughly before moving on so this was the last step of the evening (the wash is still damp in the pic as you can see), the models are left to dry overnight in preparation for the next couple skin colors on deck for tonight's painting session! 40 models is really about the limit for batch painting for me - any more than that and it REALLY starts to get tedious. Still, I'm really enjoying this project so far, it's been ages since I painted any Orks, and the color palate is radically different than what I've been working on recently which is very nice.

A couple other fellow bloggers have started posting their work for the NOCF as well, and I'll do my best to keep up with them (drop me a line if you're taking part and I've missed your posts):

Zab at Almost Perftec is painting up some Malifaux and Wrath of Kings models that are looking awesome!
Greg Hess at Feed Your Nerd is working up some Grots and a Flying Deff Dread!

More links to come as people get cracking!

NOCF 2016 Ork Charity Army - It's not easy being green...

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...But it's getting easier!

Few more steps on the Ork skin last night - nothing glamorous but it's actually been rather fun!


The first stage was to paint in the flesh again with Warboss Green, followed by a mix of Warboss Green and Nurgling Green, hitting successively less of the area with each pass and leaving the darkest green in the recesses.


Next up is a highlight of pure Nurgling Green on the uppermost surfaces of the skin where it would catch the light.


The last step of the evening is a pass of Waywatcher Green glaze to help blend the layers together. Much like the final step Monday night, the glaze really needs to dry thoroughly so the models are left to dry overnight. Moving right along!

In addition to the Ork and Space Marine armies that will be raffled off later in the year, there are already a couple forces up on the NOVA Open Charitable Foundation site, both painted by the phenomenally talented Dave Taylor - Definitely worth a look, and it's for a great cause!

NOCF 2016 Charity Ork Army - What big Teef you have...

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...Da better ta bite yer wif!

In the process of refinancing my house so it's been frantic home repair for the last several days to take care of some cosmetic stuff prior to the appraiser making his rounds. That being the case, not as much painting time as I would have liked - just one color a day for the last two days, but it was a fun couple sessions.


Painted in the teeth with a basecoat of Vallejo Earth, followed by a pass of Bone White. They'll get a final highlight of Ghost Grey in the next step to give 'em a bit more pop, but I have to say that getting the teeth painted in really snaps the models into focus. ...Metaphorically speaking that is, my actual camera skills are as questionable as ever!

In recent NOCF news, Zab over at Almost Perftec got cracking on with several of the individual models that will be up for auction. Definitely worth checking out! In addition, the raffle for the two beautiful Dark Age armies painted by Dave Taylor are ending this coming Sunday!

I have a reasonably open schedule on Saturday so I'm hoping to get at least four more colors on to make up for lost time. 'Ere we go, as they say!

NOCF 2016 Charity Ork Army - Old Yeller...

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Got a fair bit of brush time in this morning, and after getting the eyes in I got cracking on with the next set of colors for the Boyz!


Started off by basecoating any area intended to be yellow with Vallejo Beast Brown, which covers fairly well over the black and provides the subsequent yellow a bit more of a warm tone. I decided that I'd do up half of the models with black trousers and yellow shirts, while the other half would have yellow trousers and black shirts which will help distinguish the two mobs as well as keep me from going mental painting 40 of the exact same pattern 40 times!


Next up to bring the color up a bit the brown got a further pass with Vallejo Scrofulous Brown, which is a nice ochre color and shines nicely under the following step.


The last step of the session was the additional highlight of Vallejo Medium Yellow. This is one of the Model Air range of paints and is extremely translucent, it's almost more of a glaze consistency when applied with a regular brush. The shoddy pic-in-progress shot blows out a lot of the highlight it seems. Next up is cleaning up all the areas that will be black, then on to all the leather colors. They're starting to look like proper Bad Moons now!

NOCF Charity Ork Army - Heavy metal

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Real Life(tm) has been a bear recently so not as much brush time as I would have hoped. I did manage to squeeze in a couple more colors since Saturday, but sadly I've fallen well behind my initial plan to crank out two colors a day. Curses!


Got the boltgun metal painted in and washed with a pass of Agrax Earthshade, which gives the metal an oily, rusted look which is rather fitting for the Orks! Also started a bit of the shoulder pad detailing, painting on the Bad Moons typical flame motif here and there.


So far it's just been the yellow flames on the black shoulder pads, but the yellow pads will also get the treatment with some black flames (a couple have been done so far). Once those are done it'll be time to pick out all the leather and fur which should really help the look. Right around this mid-point is where I usually start to get discouraged in the batch process but I have to say I'm still really digging painting them. If only I had more time to do so! Planning to carve out a good chunk of time this coming weekend with a goal of getting them done up to the point where I can start painting the bases. Fingers crossed!

NOCF Charity Ork Army - 'Eadbangers in leather...

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...More leather straps than a Judas Priest concert! As we near the finish line on da Boyz, we start to get into the little fiddly details - the goal over the last couple days was to knock out all the leatherwork, and there was a lot of it! Early steps in the process can be pretty messy, relying on subsequent steps to clean up any slop but at this point I'm having to be very careful not to overspill which slows things to a crawl. However perseverance it key!


Next up is the copper/gold jewelry and shell casings, the rest of the black flames, and general cleanup of stuff I'd missed. Getting ever closer to the finish line!

NOCF Charity Ork Army - Allmost... Alllllllmost...

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Oh so very close to the finish line now! Over the last few days I've been doing battle with the house refinance so that's eaten up some time, but I did manage to finish off the detailing on Da Boyz!


Got all the black flames done, added in the copper jewelry and bullet casings, and got the spot colors laid in on the Rokkit Boyz. Also went back and picked out all the little teef and leather I'd missed here and there one the way through the lot. Phew!

Next up is a little further work on the Rokkits, then on to the bases - hurtling towards the end!

In other NOCF news:
-Zab has started laying in the base shading on some Ad Mech goodness!
-Greg has started working on the Grots and pressed on with the Deff Dredd (which is shaping up to be a corker)!
-Celso has done a frankly astonishing job on a battlewagon for the force as well!

More to come!

NOCF Charity Ork Army - The penultimate session!

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Real Life(tm) continues to be heinous to my schedule of late, so while the following pics were taken back on Saturday I'm only just now able to get them posted up on the ol' blog. That said, Da Boyz are 99% complete!


I say 99% as it's inevitable that during the sealant step that I identify some step of the process that I've completely overlooked until then. In this case, I missed out on painting the tongues on all of the Orks with open mouths. Doh!


That final cleanup notwithstanding the units are complete and I am really happy with 'em. It was an absolute blast to paint some Orks again after so long and was really refreshing to use the strong greens and yellows - colors rather underutilized in my other recent projects! I'm planning on getting them touched up and boxed up to send over to the rally point for the army later this week, and then it's time to dive back into the Heresy - got a Box o' Resin Joy heading my way from Forge World with some new Thousand Sons goodies to add to the force, can't wait!

40k Harlequins - Cegorach's Jest

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What with all this Ork business of late, it's got me thinking that it might be fun to do an army of Xenos filth again. I wanted to do something very colorful, and when it gets right down to it there's no force more colorful than the Harlequins! Poked around in the codex and picked out a Formation to do as a little side project - Cegorach's Jest.


It's a compact little force that includes a bit of each unit type in the Harlequin book aside from the 3 characters, so should be just a little bite-sized project. I do plan to add a couple more Skyweavers to the force, as 2 jetbikes do not a viable unit make in my estimation (but the local shop only had one box in stock)...


Started off by building up the Troupe. The models are actually somewhat awkward to photograph - they have a beautiful dynamism in-hand, but somehow always seem to look silly in the pictures. I had built this kit once before so I knew what I was in for, however I have never built the Skyweavers or Starweaver kits previously, so that should be an adventure! Definitely have to be cognizant of building the models in separate pieces to facilitate subsequent painting...

40k Harlequins - Choosing a color scheme

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Got some decent hobby time in last night after it had cooled off a bit and started off by putting together the Starweaver transport for the troupe - First time assembling this kit and it was a bit of a fraught affair! I think I got the measure of it though, so the upcoming Voidweaver should go together a bit easier. Hoping to keep the painting simple I left the two passengers separate, but getting them posed properly was certainly a struggle!


On the last go around with the killer clowns I'd gone for the full chromatic assault on the senses, which was fun but exhausting both to paint and to look at afterwards - it was almost TOO busy. This time I thought I'd be a little more restrained and pick 3-4 colors - Garish though they may be! Decided to go with Mardi Gras-esque colors for the initial Troupe and Starweaver, and started laying in the yellow on various areas, and trying to envision where the subsequent purples and greens will go.


Falling back on the recipe that I'd used on the Imperial Fists which is a bit more of a mustard yellow than the canary brightness of the recent Orks. Depending on how it ends up contrasting with the upcoming purple and green, that gives me some room to brighten up the yellow if needed.


For the Starweaver, I'm intending to to half yellow, and half green-and-purple diamonds. Should look neat I hope, but to start it was just a matter of laying down some painter's tape to get a nice crisp line. The passengers are just sitting in place for the photo, really happy with how it's coming along!
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